Aeroplane |
Aeroplane_BR.bvh Aeroplane_BW.bvh Aeroplane_FR.bvh Aeroplane_FW.bvh Aeroplane_ID.bvh Aeroplane_SR.bvh Aeroplane_SW.bvh Aeroplane_TR1.bvh |
Akimbo |
Akimbo_BR.bvh Akimbo_BW.bvh Akimbo_FR.bvh Akimbo_FW.bvh Akimbo_ID.bvh Akimbo_SR.bvh Akimbo_SW.bvh Akimbo_TR1.bvh |
Angry |
Angry_BR.bvh Angry_BW.bvh Angry_FR.bvh Angry_FW.bvh Angry_ID.bvh Angry_SR.bvh Angry_SW.bvh Angry_TR1.bvh |
ArmsAboveHead |
ArmsAboveHead_BR.bvh ArmsAboveHead_BW.bvh ArmsAboveHead_FR.bvh ArmsAboveHead_FW.bvh ArmsAboveHead_ID.bvh ArmsAboveHead_SR.bvh ArmsAboveHead_SW.bvh ArmsAboveHead_TR1.bvh |
ArmsBehindBack |
ArmsBehindBack_BR.bvh ArmsBehindBack_BW.bvh ArmsBehindBack_FR.bvh ArmsBehindBack_FW.bvh ArmsBehindBack_ID.bvh ArmsBehindBack_SR.bvh ArmsBehindBack_SW.bvh ArmsBehindBack_TR1.bvh |
ArmsBySide |
ArmsBySide_BR.bvh ArmsBySide_BW.bvh ArmsBySide_FR.bvh ArmsBySide_FW.bvh ArmsBySide_ID.bvh ArmsBySide_SR.bvh ArmsBySide_SW.bvh ArmsBySide_TR1.bvh |
ArmsFolded |
ArmsFolded_BR.bvh ArmsFolded_BW.bvh ArmsFolded_FR.bvh ArmsFolded_FW.bvh ArmsFolded_ID.bvh ArmsFolded_SR.bvh ArmsFolded_SW.bvh ArmsFolded_TR1.bvh |
Balance |
Balance_BR.bvh Balance_BW.bvh Balance_FR.bvh Balance_FW.bvh Balance_ID.bvh Balance_SR.bvh Balance_SW.bvh Balance_TR1.bvh |
BeatChest |
BeatChest_BR.bvh BeatChest_BW.bvh BeatChest_FR.bvh BeatChest_FW.bvh BeatChest_ID.bvh BeatChest_SR.bvh BeatChest_SW.bvh BeatChest_TR1.bvh |
BentForward |
BentForward_BR.bvh BentForward_BW.bvh BentForward_FR.bvh BentForward_FW.bvh BentForward_ID.bvh BentForward_SR.bvh BentForward_SW.bvh BentForward_TR1.bvh |
BentKnees |
BentKnees_BR.bvh BentKnees_BW.bvh BentKnees_FR.bvh BentKnees_FW.bvh BentKnees_ID.bvh BentKnees_SR.bvh BentKnees_SW.bvh BentKnees_TR1.bvh |
BigSteps |
BigSteps_BR.bvh BigSteps_BW.bvh BigSteps_FR.bvh BigSteps_FW.bvh BigSteps_ID.bvh BigSteps_SR.bvh BigSteps_SW.bvh BigSteps_TR1.bvh |
BouncyLeft |
BouncyLeft_BR.bvh BouncyLeft_BW.bvh BouncyLeft_FR.bvh BouncyLeft_FW.bvh BouncyLeft_ID.bvh BouncyLeft_SR.bvh BouncyLeft_SW.bvh BouncyLeft_TR1.bvh BouncyLeft_TR2.bvh |
BouncyRight |
BouncyRight_BR.bvh BouncyRight_BW.bvh BouncyRight_FR.bvh BouncyRight_FW.bvh BouncyRight_ID.bvh BouncyRight_SR.bvh BouncyRight_SW.bvh BouncyRight_TR1.bvh BouncyRight_TR2.bvh |
Cat |
Cat_BR.bvh Cat_BW.bvh Cat_FR.bvh Cat_FW.bvh Cat_ID.bvh Cat_SR.bvh Cat_SW.bvh Cat_TR1.bvh |
Chicken |
Chicken_BR.bvh Chicken_BW.bvh Chicken_FR.bvh Chicken_FW.bvh Chicken_ID.bvh Chicken_SR.bvh Chicken_SW.bvh Chicken_TR1.bvh |
CrossOver |
CrossOver_BR.bvh CrossOver_BW.bvh CrossOver_FR.bvh CrossOver_FW.bvh CrossOver_ID.bvh CrossOver_SR.bvh CrossOver_SW.bvh CrossOver_TR1.bvh |
Crouched |
Crouched_BR.bvh Crouched_BW.bvh Crouched_FR.bvh Crouched_FW.bvh Crouched_ID.bvh Crouched_SR.bvh Crouched_SW.bvh Crouched_TR1.bvh |
CrowdAvoidance |
CrowdAvoidance_BR.bvh CrowdAvoidance_BW.bvh CrowdAvoidance_FR.bvh CrowdAvoidance_FW.bvh CrowdAvoidance_ID.bvh CrowdAvoidance_SR.bvh CrowdAvoidance_SW.bvh CrowdAvoidance_TR1.bvh |
Depressed |
Depressed_BR.bvh Depressed_BW.bvh Depressed_FR.bvh Depressed_FW.bvh Depressed_ID.bvh Depressed_SR.bvh Depressed_SW.bvh Depressed_TR1.bvh |
Dinosaur |
Dinosaur_BR.bvh Dinosaur_BW.bvh Dinosaur_FR.bvh Dinosaur_FW.bvh Dinosaur_ID.bvh Dinosaur_SR.bvh Dinosaur_SW.bvh Dinosaur_TR1.bvh |
DragLeftLeg |
DragLeftLeg_BR.bvh DragLeftLeg_BW.bvh DragLeftLeg_FR.bvh DragLeftLeg_FW.bvh DragLeftLeg_ID.bvh DragLeftLeg_SR.bvh DragLeftLeg_SW.bvh DragLeftLeg_TR1.bvh |
DragRightLeg |
DragRightLeg_BR.bvh DragRightLeg_BW.bvh DragRightLeg_FR.bvh DragRightLeg_FW.bvh DragRightLeg_ID.bvh DragRightLeg_SR.bvh DragRightLeg_SW.bvh DragRightLeg_TR1.bvh |
Drunk |
Drunk_BR.bvh Drunk_BW.bvh Drunk_FR.bvh Drunk_FW.bvh Drunk_ID.bvh Drunk_SR.bvh Drunk_SW.bvh Drunk_TR1.bvh |
DuckFoot |
DuckFoot_BR.bvh DuckFoot_BW.bvh DuckFoot_FR.bvh DuckFoot_FW.bvh DuckFoot_ID.bvh DuckFoot_SR.bvh DuckFoot_SW.bvh DuckFoot_TR1.bvh |
Elated |
Elated_BR.bvh Elated_BW.bvh Elated_FR.bvh Elated_FW.bvh Elated_ID.bvh Elated_SR.bvh Elated_SW.bvh Elated_TR1.bvh |
FairySteps |
FairySteps_BR.bvh FairySteps_BW.bvh FairySteps_FR.bvh FairySteps_FW.bvh FairySteps_ID.bvh FairySteps_SR.bvh FairySteps_SW.bvh FairySteps_TR1.bvh |
Flapping |
Flapping_BR.bvh Flapping_BW.bvh Flapping_FR.bvh Flapping_FW.bvh Flapping_ID.bvh Flapping_SR.bvh Flapping_SW.bvh Flapping_TR1.bvh |
FlickLegs |
FlickLegs_BR.bvh FlickLegs_BW.bvh FlickLegs_FR.bvh FlickLegs_FW.bvh FlickLegs_ID.bvh FlickLegs_SR.bvh FlickLegs_SW.bvh FlickLegs_TR1.bvh |
Followed |
Followed_BR.bvh Followed_BW.bvh Followed_FR.bvh Followed_FW.bvh Followed_ID.bvh Followed_SR.bvh Followed_SW.bvh Followed_TR1.bvh |
GracefulArms |
GracefulArms_BR.bvh GracefulArms_BW.bvh GracefulArms_FR.bvh GracefulArms_FW.bvh GracefulArms_ID.bvh GracefulArms_SR.bvh GracefulArms_SW.bvh GracefulArms_TR1.bvh |
HandsBetweenLegs |
HandsBetweenLegs_BR.bvh HandsBetweenLegs_BW.bvh HandsBetweenLegs_FR.bvh HandsBetweenLegs_FW.bvh HandsBetweenLegs_ID.bvh HandsBetweenLegs_SR.bvh HandsBetweenLegs_SW.bvh HandsBetweenLegs_TR1.bvh HandsBetweenLegs_TR2.bvh |
HandsInPockets |
HandsInPockets_BR.bvh HandsInPockets_BW.bvh HandsInPockets_FR.bvh HandsInPockets_FW.bvh HandsInPockets_ID.bvh HandsInPockets_SR.bvh HandsInPockets_SW.bvh HandsInPockets_TR1.bvh |
Heavyset |
Heavyset_BR.bvh Heavyset_BW.bvh Heavyset_FR.bvh Heavyset_FW.bvh Heavyset_ID.bvh Heavyset_SR.bvh Heavyset_SW.bvh Heavyset_TR1.bvh |
HighKnees |
HighKnees_BR.bvh HighKnees_BW.bvh HighKnees_FR.bvh HighKnees_FW.bvh HighKnees_ID.bvh HighKnees_SR.bvh HighKnees_SW.bvh HighKnees_TR1.bvh |
InTheDark |
InTheDark_BR.bvh InTheDark_BW.bvh InTheDark_FR.bvh InTheDark_FW.bvh InTheDark_ID.bvh InTheDark_SR.bvh InTheDark_SW.bvh InTheDark_TR1.bvh |
KarateChop |
KarateChop_BR.bvh KarateChop_BW.bvh KarateChop_FR.bvh KarateChop_FW.bvh KarateChop_ID.bvh KarateChop_SR.bvh KarateChop_SW.bvh KarateChop_TR1.bvh |
Kick |
Kick_BR.bvh Kick_BW.bvh Kick_FR.bvh Kick_FW.bvh Kick_ID.bvh Kick_SR.bvh Kick_SW.bvh Kick_TR1.bvh |
LawnMower |
LawnMower_BR.bvh LawnMower_BW.bvh LawnMower_FR.bvh LawnMower_FW.bvh LawnMower_ID.bvh LawnMower_SR.bvh LawnMower_SW.bvh LawnMower_TR1.bvh |
LeanBack |
LeanBack_BR.bvh LeanBack_BW.bvh LeanBack_FR.bvh LeanBack_FW.bvh LeanBack_ID.bvh LeanBack_SR.bvh LeanBack_SW.bvh LeanBack_TR1.bvh |
LeanLeft |
LeanLeft_BR.bvh LeanLeft_BW.bvh LeanLeft_FR.bvh LeanLeft_FW.bvh LeanLeft_ID.bvh LeanLeft_SR.bvh LeanLeft_SW.bvh LeanLeft_TR1.bvh |
LeanRight |
LeanRight_BR.bvh LeanRight_BW.bvh LeanRight_FR.bvh LeanRight_FW.bvh LeanRight_ID.bvh LeanRight_SR.bvh LeanRight_SW.bvh LeanRight_TR1.bvh |
LeftHop |
LeftHop_BR.bvh LeftHop_BW.bvh LeftHop_FR.bvh LeftHop_FW.bvh LeftHop_ID.bvh LeftHop_SR.bvh LeftHop_SW.bvh LeftHop_TR1.bvh LeftHop_TR2.bvh |
LegsApart |
LegsApart_BR.bvh LegsApart_BW.bvh LegsApart_FR.bvh LegsApart_FW.bvh LegsApart_ID.bvh LegsApart_SR.bvh LegsApart_SW.bvh LegsApart_TR1.bvh |
LimpLeft |
LimpLeft_BR.bvh LimpLeft_BW.bvh LimpLeft_FR.bvh LimpLeft_FW.bvh LimpLeft_ID.bvh LimpLeft_SR.bvh LimpLeft_SW.bvh LimpLeft_TR1.bvh |
LimpRight |
LimpRight_BR.bvh LimpRight_BW.bvh LimpRight_FR.bvh LimpRight_FW.bvh LimpRight_ID.bvh LimpRight_SR.bvh LimpRight_SW.bvh LimpRight_TR1.bvh |
LookUp |
LookUp_BR.bvh LookUp_BW.bvh LookUp_FR.bvh LookUp_FW.bvh LookUp_ID.bvh LookUp_SR.bvh LookUp_SW.bvh LookUp_TR1.bvh |
Lunge |
Lunge_BR.bvh Lunge_BW.bvh Lunge_FR.bvh Lunge_FW.bvh Lunge_ID.bvh Lunge_SR.bvh Lunge_SW.bvh Lunge_TR1.bvh |
March |
March_BR.bvh March_BW.bvh March_FR.bvh March_FW.bvh March_ID.bvh March_SR.bvh March_SW.bvh March_TR1.bvh |
Monk |
Monk_BR.bvh Monk_BW.bvh Monk_FR.bvh Monk_FW.bvh Monk_ID.bvh Monk_SR.bvh Monk_SW.bvh Monk_TR1.bvh |
Morris |
Morris_BR.bvh Morris_BW.bvh Morris_FR.bvh Morris_FW.bvh Morris_ID.bvh Morris_SR.bvh Morris_SW.bvh Morris_TR1.bvh |
Neutral |
Neutral_BR.bvh Neutral_BW.bvh Neutral_FR.bvh Neutral_FW.bvh Neutral_ID.bvh Neutral_SR.bvh Neutral_SW.bvh Neutral_TR1.bvh |
Old |
Old_BR.bvh Old_BW.bvh Old_FR.bvh Old_FW.bvh Old_ID.bvh Old_SR.bvh Old_SW.bvh Old_TR1.bvh |
OnHeels |
OnHeels_BR.bvh OnHeels_BW.bvh OnHeels_FR.bvh OnHeels_FW.bvh OnHeels_ID.bvh OnHeels_SR.bvh OnHeels_SW.bvh OnHeels_TR1.bvh |
OnPhoneLeft |
OnPhoneLeft_BR.bvh OnPhoneLeft_BW.bvh OnPhoneLeft_FR.bvh OnPhoneLeft_FW.bvh OnPhoneLeft_ID.bvh OnPhoneLeft_SR.bvh OnPhoneLeft_SW.bvh OnPhoneLeft_TR1.bvh |
OnPhoneRight |
OnPhoneRight_BR.bvh OnPhoneRight_BW.bvh OnPhoneRight_FR.bvh OnPhoneRight_FW.bvh OnPhoneRight_ID.bvh OnPhoneRight_SR.bvh OnPhoneRight_SW.bvh OnPhoneRight_TR1.bvh |
OnToesBentForward |
OnToesBentForward_BR.bvh OnToesBentForward_BW.bvh OnToesBentForward_FR.bvh OnToesBentForward_FW.bvh OnToesBentForward_ID.bvh OnToesBentForward_SR.bvh OnToesBentForward_SW.bvh OnToesBentForward_TR1.bvh |
OnToesCrouched |
OnToesCrouched_BR.bvh OnToesCrouched_BW.bvh OnToesCrouched_FR.bvh OnToesCrouched_FW.bvh OnToesCrouched_ID.bvh OnToesCrouched_SR.bvh OnToesCrouched_SW.bvh OnToesCrouched_TR1.bvh |
PendulumHands |
PendulumHands_BR.bvh PendulumHands_BW.bvh PendulumHands_FR.bvh PendulumHands_FW.bvh PendulumHands_ID.bvh PendulumHands_SR.bvh PendulumHands_SW.bvh PendulumHands_TR1.bvh |
Penguin |
Penguin_BR.bvh Penguin_BW.bvh Penguin_FR.bvh Penguin_FW.bvh Penguin_ID.bvh Penguin_SR.bvh Penguin_SW.bvh Penguin_TR1.bvh |
PigeonToed |
PigeonToed_BR.bvh PigeonToed_BW.bvh PigeonToed_FR.bvh PigeonToed_FW.bvh PigeonToed_ID.bvh PigeonToed_SR.bvh PigeonToed_SW.bvh PigeonToed_TR1.bvh |
Proud |
Proud_BR.bvh Proud_BW.bvh Proud_FR.bvh Proud_FW.bvh Proud_ID.bvh Proud_SR.bvh Proud_SW.bvh Proud_TR1.bvh |
Punch |
Punch_BR.bvh Punch_BW.bvh Punch_FR.bvh Punch_FW.bvh Punch_ID.bvh Punch_SR.bvh Punch_SW.bvh Punch_TR1.bvh |
Quail |
Quail_BR.bvh Quail_BW.bvh Quail_FR.bvh Quail_FW.bvh Quail_ID.bvh Quail_SR.bvh Quail_SW.bvh Quail_TR1.bvh |
RaisedLeftArm |
RaisedLeftArm_BR.bvh RaisedLeftArm_BW.bvh RaisedLeftArm_FR.bvh RaisedLeftArm_FW.bvh RaisedLeftArm_ID.bvh RaisedLeftArm_SR.bvh RaisedLeftArm_SW.bvh RaisedLeftArm_TR1.bvh |
RaisedRightArm |
RaisedRightArm_BR.bvh RaisedRightArm_BW.bvh RaisedRightArm_FR.bvh RaisedRightArm_FW.bvh RaisedRightArm_ID.bvh RaisedRightArm_SR.bvh RaisedRightArm_SW.bvh RaisedRightArm_TR1.bvh |
RightHop |
RightHop_BR.bvh RightHop_BW.bvh RightHop_FR.bvh RightHop_FW.bvh RightHop_ID.bvh RightHop_SR.bvh RightHop_SW.bvh RightHop_TR1.bvh RightHop_TR2.bvh |
Roadrunner |
Roadrunner_BR.bvh Roadrunner_BW.bvh Roadrunner_FR.bvh Roadrunner_FW.bvh Roadrunner_ID.bvh Roadrunner_SR.bvh Roadrunner_SW.bvh Roadrunner_TR1.bvh |
Robot |
Robot_BR.bvh Robot_BW.bvh Robot_FR.bvh Robot_FW.bvh Robot_ID.bvh Robot_SR.bvh Robot_SW.bvh Robot_TR1.bvh |
Rocket |
Rocket_BR.bvh Rocket_BW.bvh Rocket_FR.bvh Rocket_FW.bvh Rocket_ID.bvh Rocket_SR.bvh Rocket_SW.bvh Rocket_TR1.bvh |
Rushed |
Rushed_BR.bvh Rushed_BW.bvh Rushed_FR.bvh Rushed_FW.bvh Rushed_ID.bvh Rushed_SR.bvh Rushed_SW.bvh Rushed_TR1.bvh |
ShieldedLeft |
ShieldedLeft_BR.bvh ShieldedLeft_BW.bvh ShieldedLeft_FR.bvh ShieldedLeft_FW.bvh ShieldedLeft_ID.bvh ShieldedLeft_SR.bvh ShieldedLeft_SW.bvh ShieldedLeft_TR1.bvh |
ShieldedRight |
ShieldedRight_BR.bvh ShieldedRight_BW.bvh ShieldedRight_FR.bvh ShieldedRight_FW.bvh ShieldedRight_ID.bvh ShieldedRight_SR.bvh ShieldedRight_SW.bvh ShieldedRight_TR1.bvh |
Skip |
Skip_BR.bvh Skip_BW.bvh Skip_FR.bvh Skip_FW.bvh Skip_ID.bvh Skip_SR.bvh Skip_SW.bvh Skip_TR1.bvh |
SlideFeet |
SlideFeet_BR.bvh SlideFeet_BW.bvh SlideFeet_FR.bvh SlideFeet_FW.bvh SlideFeet_ID.bvh SlideFeet_SR.bvh SlideFeet_SW.bvh SlideFeet_TR1.bvh |
SpinAntiClock |
SpinAntiClock_BR.bvh SpinAntiClock_BW.bvh SpinAntiClock_FR.bvh SpinAntiClock_FW.bvh SpinAntiClock_ID.bvh SpinAntiClock_SR.bvh SpinAntiClock_SW.bvh SpinAntiClock_TR1.bvh SpinAntiClock_TR2.bvh SpinAntiClock_TR3.bvh |
SpinClock |
SpinClock_BR.bvh SpinClock_BW.bvh SpinClock_FR.bvh SpinClock_FW.bvh SpinClock_ID.bvh SpinClock_SR.bvh SpinClock_SW.bvh SpinClock_TR1.bvh SpinClock_TR2.bvh SpinClock_TR3.bvh |
Star |
Star_BR.bvh Star_BW.bvh Star_FR.bvh Star_FW.bvh Star_ID.bvh Star_SR.bvh Star_SW.bvh Star_TR1.bvh |
StartStop |
StartStop_BR.bvh StartStop_BW.bvh StartStop_FR.bvh StartStop_FW.bvh StartStop_ID.bvh StartStop_SR.bvh StartStop_SW.bvh StartStop_TR1.bvh |
Stiff |
Stiff_BR.bvh Stiff_BW.bvh Stiff_FR.bvh Stiff_FW.bvh Stiff_ID.bvh Stiff_SR.bvh Stiff_SW.bvh Stiff_TR1.bvh |
Strutting |
Strutting_BR.bvh Strutting_BW.bvh Strutting_FR.bvh Strutting_FW.bvh Strutting_ID.bvh Strutting_SR.bvh Strutting_SW.bvh Strutting_TR1.bvh |
Superman |
Superman_BR.bvh Superman_BW.bvh Superman_FR.bvh Superman_FW.bvh Superman_ID.bvh Superman_SR.bvh Superman_SW.bvh Superman_TR1.bvh |
Swat |
Swat_BR.bvh Swat_BW.bvh Swat_FR.bvh Swat_FW.bvh Swat_ID.bvh Swat_SR.bvh Swat_SW.bvh Swat_TR1.bvh |
Sweep |
Sweep_BR.bvh Sweep_BW.bvh Sweep_FR.bvh Sweep_FW.bvh Sweep_ID.bvh Sweep_SR.bvh Sweep_SW.bvh Sweep_TR1.bvh |
Swimming |
Swimming_BR.bvh Swimming_BW.bvh Swimming_FR.bvh Swimming_FW.bvh Swimming_ID.bvh Swimming_SR.bvh Swimming_SW.bvh Swimming_TR1.bvh |
SwingArmsRound |
SwingArmsRound_BR.bvh SwingArmsRound_BW.bvh SwingArmsRound_FR.bvh SwingArmsRound_FW.bvh SwingArmsRound_ID.bvh SwingArmsRound_SR.bvh SwingArmsRound_SW.bvh SwingArmsRound_TR1.bvh |
SwingShoulders |
SwingShoulders_BR.bvh SwingShoulders_BW.bvh SwingShoulders_FR.bvh SwingShoulders_FW.bvh SwingShoulders_ID.bvh SwingShoulders_SR.bvh SwingShoulders_SW.bvh SwingShoulders_TR1.bvh |
Teapot |
Teapot_BR.bvh Teapot_BW.bvh Teapot_FR.bvh Teapot_FW.bvh Teapot_ID.bvh Teapot_SR.bvh Teapot_SW.bvh Teapot_TR1.bvh |
Tiptoe |
Tiptoe_BR.bvh Tiptoe_BW.bvh Tiptoe_FR.bvh Tiptoe_FW.bvh Tiptoe_ID.bvh Tiptoe_SR.bvh Tiptoe_SW.bvh Tiptoe_TR1.bvh |
TogetherStep |
TogetherStep_BR.bvh TogetherStep_BW.bvh TogetherStep_FR.bvh TogetherStep_FW.bvh TogetherStep_ID.bvh TogetherStep_SR.bvh TogetherStep_SW.bvh TogetherStep_TR1.bvh |
TwoFootJump |
TwoFootJump_BR.bvh TwoFootJump_BW.bvh TwoFootJump_FR.bvh TwoFootJump_FW.bvh TwoFootJump_ID.bvh TwoFootJump_SR.bvh TwoFootJump_SW.bvh TwoFootJump_TR1.bvh |
WalkingStickLeft |
WalkingStickLeft_BR.bvh WalkingStickLeft_BW.bvh WalkingStickLeft_FR.bvh WalkingStickLeft_FW.bvh WalkingStickLeft_ID.bvh WalkingStickLeft_SR.bvh WalkingStickLeft_SW.bvh WalkingStickLeft_TR1.bvh |
WalkingStickRight |
WalkingStickRight_BR.bvh WalkingStickRight_BW.bvh WalkingStickRight_FR.bvh WalkingStickRight_FW.bvh WalkingStickRight_ID.bvh WalkingStickRight_SR.bvh WalkingStickRight_SW.bvh WalkingStickRight_TR1.bvh |
Waving |
Waving_BR.bvh Waving_BW.bvh Waving_FR.bvh Waving_FW.bvh Waving_ID.bvh Waving_SR.bvh Waving_SW.bvh Waving_TR1.bvh |
WhirlArms |
WhirlArms_BR.bvh WhirlArms_BW.bvh WhirlArms_FR.bvh WhirlArms_FW.bvh WhirlArms_ID.bvh WhirlArms_SR.bvh WhirlArms_SW.bvh WhirlArms_TR1.bvh WhirlArms_TR2.bvh |
WideLegs |
WideLegs_BR.bvh WideLegs_BW.bvh WideLegs_FR.bvh WideLegs_FW.bvh WideLegs_ID.bvh WideLegs_SR.bvh WideLegs_SW.bvh WideLegs_TR1.bvh |
WiggleHips |
WiggleHips_BR.bvh WiggleHips_BW.bvh WiggleHips_FR.bvh WiggleHips_FW.bvh WiggleHips_ID.bvh WiggleHips_SR.bvh WiggleHips_SW.bvh WiggleHips_TR1.bvh |
WildArms |
WildArms_BR.bvh WildArms_BW.bvh WildArms_FR.bvh WildArms_FW.bvh WildArms_ID.bvh WildArms_SR.bvh WildArms_SW.bvh WildArms_TR1.bvh |
WildLegs |
WildLegs_BR.bvh WildLegs_BW.bvh WildLegs_FR.bvh WildLegs_FW.bvh WildLegs_ID.bvh WildLegs_SR.bvh WildLegs_SW.bvh WildLegs_TR1.bvh |
Zombie |
Zombie_BR.bvh Zombie_BW.bvh Zombie_FR.bvh Zombie_FW.bvh Zombie_ID.bvh Zombie_SR.bvh Zombie_SW.bvh Zombie_TR1.bvh |
Metadata |
Dataset_List.csv Frame_Cuts.csv |
Whole Dataset (zip) |
The 100STYLE Dataset (zip) |